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Changelog
Server Update 23.04.2025
Server Update 23.04.2025
Suppression of Enemy Air Defenses (SEAD) test event: The maximum number of players on the defending team has been reduced from 16 to 12.
  • 23 April 2025
Update 2.45.1.65
Update 2.45.1.65
A bug with engine RPM value updates that sometimes caused allied/enemy ground vehicle engines to sound unnaturally quiet has been fixed.
  • 23 April 2025
Update 2.45.1.61
Update 2.45.1.61
A bug that caused tank turrets to rotate backwards if the game stayed minimized for a long time while moving in battle has been fixed.
  • 22 April 2025
Update 2.45.1.58
Update 2.45.1.58
A bug in Naval Arcade Battles that caused the guns to compensate for range incorrectly if no target was selected has been fixed. This bug, among other things, made firing behind obstacles harder. (Report).
  • 18 April 2025
Server Update 17.04.2025
Server Update 17.04.2025
Increased the limit on the number of players in friends and blacklist to 300.
  • 17 April 2025
Update 2.45.1.50
Update 2.45.1.50
Numerous bug fixes
  • 14 April 2025
Server Update 10.04.2025
Server Update 10.04.2025
Su-27, Su-27SM, J-11A, J-11B — a bug that caused the vertical stabilizers to be absent from the Damage Model has been fixed.
  • 10 April 2025
Update 2.45.1.40
Update 2.45.1.40
Numerous bug fixes
  • 9 April 2025
Update 2.45.1.37
Update 2.45.1.37
A bug where it was impossible to switch to the weapon view in replays has been fixed.
  • 8 April 2025
Update 2.45.1.35
Update 2.45.1.35
A bug with the following vehicles where sometimes the ammunition did not explode even if the ammunition module was destroyed (when it “turns black”) has been fixed.
  • 4 April 2025
Server Update 03.04.2025
Server Update 03.04.2025
Limits for maximum radial speed have been increased for the search and track modes of the aircraft radars. This change allows the locking on of high-velocity targets, such as air-to-air missiles.
  • 3 April 2025
Update 2.45.1.31
Update 2.45.1.31
Numerous bug fixes
  • 2 April 2025